This beautifully illustrated book revisits the classic film The Iron Giant, with unprecedented access to rarely seen development art and storyboards from the Warner Bros. archives. In director Brad Bird’s beloved and critically acclaimed 1999 movie The Iron Giant, an inquisitive young boy named Hogarth Hughes forms a powerful friendship with a robot visitor from outer space. Set in the days of the Cold War, the film follows the adventures of Hogarth and the Iron Giant as they try to escape a town’s hysteria, a shady government agent, and the US military. Featuring the voices of Vin Diesel, Jennifer Aniston, Harry Connick Jr., Cloris Leachman, John Mahoney, and Eli Marienthal, The Iron Giant is considered one of the classic animated gems of the era, offering a beautiful mix of hand-drawn and CG animation. In celebration of the timeless legacy of the film, Warner Bros. released a special remastered Signature Edition featuring two new scenes. The Art of The Iron Giant takes an in-depth look at the making of this modern classic, featuring interviews with the director and the talented members of the creative team who worked endless hours to bring their vision to the big screen. Including never-before-seen images, concept art, backgrounds, and storyboards, this deluxe volume provides fascinating insight into the creative process, in addition to offering a sneak peek at some of the alternative images and plotlines the filmmakers considered before coming up with the final version of the movie. Showcasing the brilliant work of Brad Bird and his tireless team of masterful artists, The Art of The Iron Giant is a must-have companion to the movie and a wonderful testament to the enduring magic of this animated classic. THE IRON GIANT and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc.
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From Pixar Animation Studios, the Academy Awardwinning studio that brought us such blockbusters as Toy Story, Monsters, Inc., and Finding Nemo, comes The Incredibles, a hilarious, action-packed story of a family of superheroes living an underground suburban existence. The sleekly designed settings and characters were conceptualized and developed by writer/director Brad Bird and Pixar's creative team of artists, illustrators, and designers, resulting in a celluloid sensation rich with detail. The Art of The Incredibles celebrates their talent, featuring concept and character sketches, storyboards, and lighting studies, and invites readers into the elaborate creative process of animation through interviews with all the key players at Pixar.
Volume 2 of a collection of over 670 pictures drawn on sandwich bags. This volume contains over 340 individual drawings. The artist/author started this project to amuse his two kids during their school lunches. The daily work proved popular on Facebook and Pinterest.
Graham Jarvis has been at the top of off-road motorcycling for the best part of twenty-five years and has competed in hundreds of competitions and races all over the world, from TV's Junior Kickstart in the early 1990s to the fabled and ridiculously perilous Erzberg Rodeo, which Graham has won a record-equalling five times and is one of motorsport's most feared events. Having excelled at Trials and Enduro, Graham then moved into the high-octane world of Hard Enduro, one of the most exhilarating sports on two wheels. Since then, he has all but dominated the sport and has won Hard Enduro's five major events - the Erzberg Rodeo, the Red Bull Sea to Sky, the Red Bull Romaniacs, the Tough One and Hell's Gate - on no fewer than thirty occasions, making him one of motorsport's most successful athletes. In Conquering the Iron Giant, Graham will take us from his early years in Canterbury, where he started pulling wheelies from the age of four on a bike that his dad had rescued from the tip, to competing against up to 1,800 riders in races where dozens are often airlifted to hospital, and only three or four finish . . . with Graham usually at the head of the field. It is a story of dedication, skill and, above all, an extreme passion for off-road motorcycling.
Step on board and join the galaxy's top defence team in this explosive new series for boys! Complete with awesome gaming cards so you can do battle against the Alien Invaders too! Five mutant alien outcasts from the deep space Wrecking Zone have been recruited by the evil outlaw Kaos to destroy the galaxy... Half hideous alien, half deadly robot - these are the toughest enemies Cosmo has ever faced. The awesome alien Krush is on the rampage in one of the universe's busiest cities. Can Cosmo act quickly to prevent Krush flattening everything in his path? The power of the universe is in YOU!
- Author : John A. Lent
- Publisher : Greenwood Publishing Group
- Release Date : 2005
- Genre : Art
- Pages : 603
- ISBN : 0313312133
An exhaustive, well-organized bibliography on all aspects of comic art, animation, caricature, and cartooning from Canada and the United States. Its more than 11,000 entries make it and the other ten volumes in the series the definitive references on comic art.
From automatons to zombies, many elements of fantasy and science fiction have been cross-pollinated with the Western movie genre. In its second edition, this encyclopedia of the Weird Western includes many new entries covering film, television, animation, novels, pulp fiction, short stories, comic books, graphic novels and video and role-playing games. Categories include Weird, Weird Menace, Science Fiction, Space, Steampunk and Romance Westerns.
From the inception of the science fiction film, writers, directors, producers, and actors have understood that the genre lends itself to a level of social commentary not available in other formats. Viewers find it easier to accept explorations of such issues as domestic violence, war, xenophobia, faith, identity, racism, and other difficult topics when the protagonists exist in future times or other worlds that are only vaguely similar to our own. The 22 original essays in this collection examine how the issues in particular science fiction films—from 1930’s High Treason to 1999’s The Iron Giant—reflect and comment on the prevailing issues of their time. The 16 writers (including such noted contributors as Ted Okuda, Gary Don Rhodes, Bryan Senn, John Soister and Ken Weiss) provide insight on how the genre’s wistful daydreaming, forthcoming wonders, and nightmarish scenarios are often grounded in the grimmer realities of the human condition. Films covered include It Came from Outer Space, Godzilla, The 27th Day, Alien and Starship Troopers, plus television’s The Adventures of Superman, the Flash Gordon serials, and vintage space cartoons by Fleischer.
- Author : Wikipedia contributors
- Publisher : e-artnow sro
- Release Date :
- Genre : Uncategorized
- Pages : 231
- ISBN : 9876543210XXX
"These essays analyze the confluences of science fiction and children's visual media, handling such cultural icons as Flash Gordon, the Jetsons and Star Wars, as well as contemporary fare like the films Wall-E, Monsters vs. Aliens and Toy Story. Collectively, the essays discover, applaud and critique the hidden messages presented on film and TV screens"--Provided by publisher.
- Author : Wikipedia contributors
- Publisher : e-artnow sro
- Release Date :
- Genre : Uncategorized
- Pages : 231
- ISBN : 9876543210XXX
Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects—from creative development and preproduction to finished animation. Designed to work with any computer platform, this Fourth Edition cuts through technical jargon and presents numerous easy-to-understand instructive diagrams. Full-color examples are presented—including VFX and animated feature movies, games, and TV commercials—by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world. This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing. Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Fourth Edition gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation. Unique focus on creative development and production issues Non-platform specific, with multiple examples illustrated in a practical, step-by-step approach The newest computer animation techniques, including f
Animation has never been so popular. The best animated films have combined the latest technology with creativity and a flair for storytelling and are adored by both children and adults. With films such as Monsters, Inc., Shrek and Toy Story capturing the imagination of moviegoers and critics, animated film is enjoying a resurgence unseen since its golden age in the 30s and 40s. From the earliest full-length feature animation, Disney's Snow White and the Seven Dwarfs, through stop-motion animation and Japanese anime to the advent of CGI, this book takes a critical look at animation through the ages and explores its infinite cinematic possibilities.
A Wall Street Journal Best Book of the Year The Pixar Touch is a lively chronicle of Pixar Animation Studios' history and evolution, and the “fraternity of geeks” who shaped it. With the help of animating genius John Lasseter and visionary businessman Steve Jobs, Pixar has become the gold standard of animated filmmaking, beginning with a short special effects shot made at Lucasfilm in 1982 all the way up through the landmark films Toy Story, Finding Nemo, Wall-E, and others. David A. Price goes behind the scenes of the corporate feuds between Lasseter and his former champion, Jeffrey Katzenberg, as well as between Jobs and Michael Eisner. And finally he explores Pixar's complex relationship with the Walt Disney Company as it transformed itself into the $7.4 billion jewel in the Disney crown. With an Updated Epilogue
Intrigued by digital animation? Know a little bit about Macromedia Flash but are ready to take it to the next level? The Flash Animator will teach you how to create traditional-looking animations faster, cheaper, and with more delivery options. Sandro Corsaro helps you to develop a solid understanding of the principles of traditional animation, and then guides you step by step through bringing those principles to life with Flash. Topics range from creating basic ball bounces to managing complex character design, sound, and optimization issues. Interviews with numerous experts in the animation industry--complete with beautiful artwork and insights from feature-film animators and Web pioneers--are included to inspire you along your Flash animation path. Interviewees include: Iwao Takamoto, creator of Scooby Doo; Brad Abelson, Storyboard Artist, The Simpsons; Joe Shields, Joe Cartoon; Tom Winkler, Doodie.com; And many other influential animators. The CD contains all source files for the book's examples, exclusive animation files, and bonus Macromedia Flash cartoons. There is also an in-depth audio interview with Iwao Takamoto.
- Author : Ramin Zahed
- Publisher : Titan Books
- Release Date : 2018-12-14
- Genre : Uncategorized
- Pages : 192
- ISBN : 1785659464
Discover the world of Spider-Man: Into the Spider-Verse in this stunning collection of art. Packed with concept art, final designs, and artist commentary plus previously unseen storyboards. Phil Lord and Christopher Miller, the creative minds behind The Lego Movie and 21 Jump Street, bring their unique talents to a fresh vision of a different Spider-Man Universe, with a groundbreaking visual style that's the first of its kind. Spider-Man: Into the Spider-Verse introduces Brooklyn teen Miles Morales, and the limitless possibilities of the Spider-Verse where more than one wears the mask. Unmasking the artistry behind the hotly-anticipated movie, Spider-Man: Into the Spider-Verse The Art of the Movie contains concept art, sketches, storyboards and will give you fascinating insights into the creative process. With exclusive commentary from the creators, plus a foreword written by Brian Michael Bendis, this extraordinary collection of art will take readers into the Spider-Verse.
'It's All About You' is about how to improve yourself by simply using what is around you. The book covers food and nutrition, fitness and grooming, all aspects of art; and travelling both nationwide and internationally. 'It's All About You' interlinks all of these subjects, showing how they overlap, intertwine, and how they can be used to improve yourself and your personal development.
Henry and Barry find themselves in the presence of the enigmatic Buzzard Clan, where they meet an unexpected chief who holds secrets to Henry's past. Meanwhile, Ghost Eyes and Isabelle are tracking the soul-stealing Hunter, but instead they find the mysterious Black Star Rangers!
The official behind-the-scenes art book for four-time Academy Award–nominated animation studio Cartoon Saloon’s and their co-producer Melusine’s stunning new animated fantasy adventure, WolfWalkers Cartoon Saloon, the Irish animation studio behind the Academy Award–nominated films The Secret of Kells (2009), Song of the Sea (2014), and The Breadwinner (2017), and their co-producer Melusine Productions, returns in 2020 with their latest feature, WolfWalkers, directed by Tomm Moore and Ross Stewart. To be released later this year theatrically, followed by streaming on Apple TV+, this mythic tale tells the story of a young hunter named Robyn, and her unlikely friendship with a wild girl living among wolves. Filled with exclusive hand-drawn sketches, paintings, interviews, and digital renderings that showcase Cartoon Saloon’s unique artistic style, The Art of WolfWalkers takes fans behind the scenes of one of animation’s most celebrated studios. Through exclusive commentary and interviews with cast and crew, renowned animation critic and historian Charles Solomon showcases the craft and skill behind some of the most lovingly detailed and imaginative 2-D animation currently being produced. Featuring a foreword by award-winning animator James Baxter and an afterword by Cartoon Saloon cofounder and codirector of WolfWalkers Tomm Moore and codirector Ross Stewart, The Art of WolfWalkers is a must-have for animation fans everywhere.